3D and Virtual Reality
نویسندگان
چکیده
منابع مشابه
3D Positioning Issues in Virtual Reality Environments
In last few years a big deal of work has been done to introduce Virtual Reality tools in Engineering Design, Mechanical and Aeronautical Assembly and many other fields, like professional training for civil and military purpose. Many interfaces has been developed and used particularly in assembly environment, where 3D part positioning can be considered the most important issue. Bi-dimensional gr...
متن کامل3d Maze: Getting Lost in Virtual Reality
Virtual Environments (VE) influence design processes increasingly. We investigate the outcome of creation, interpretation and communication of architectural design, by using a three-dimensional (3D) maze together with text-based communication in a series of collaborative design experiments. The goal of our study was to identify how designers use and communicate design ideas by using VEs versa c...
متن کاملInteractive 3D Deformable Objects in Virtual Reality
Recently, according to the advanced hardware technology, the price of sensors in HMD (Head Mounted Display) is getting cheaper and calculation speed in smartphone is fast enough to express a plausible virtual reality. Users wear the HMD device on their head and it shows the virtual scenes in front of users. Users can enjoy a wide display without any restrictions in space. Based on this device, ...
متن کامل3d Pointing in Virtual Reality: Experimental Study
Developing an industry-complaint Virtual Reality (VR) CAD application is a difficult task mainly because computer human interaction using 3D input is still an open issue. Six degrees of freedom (6DOF) devices and stereo vision are often reported in literature for general tasks such as navigation and selection, but not for the specific modelling activity. For this reason a VR experimental test b...
متن کاملChange Blindness in 3D Virtual Reality
CC-BY-NC-ND 4.0 International license peer-reviewed) is the author/funder. It is made available under a The copyright holder for this preprint (which was not. Abstract In the present change blindness study subjects explored stereoscopic three dimensional (3D) environments through a virtual reality (VR) headset. A novel method that tracked the subjects' head movements was used for inducing chang...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Journal of the Visualization Society of Japan
سال: 2007
ISSN: 1884-037X,0916-4731
DOI: 10.3154/jvs.27.161